By the tip of this tutorial, you’ll have created one thing like this:
HTML construction
Our HTML construction shall be very minimal, that includes nothing greater than a cursor and a paragraph. Right here is all of the HTML we’d like:
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Styling the cursor and sparkle path
Within the demo, you’ll discover now we have a customized cursor with trailing sparkles that comply with the mouse motion. To realize this, we are going to conceal the default cursor after which create our personal customized cursor with a glowing path.
Listed below are the kinds wanted for the flicker cursor device.
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physique { |
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margin: 0; |
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top: 100vh; |
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background-color: #121212; |
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cursor: none; |
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overflow: hidden; |
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show: flex; |
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justify-content: heart; |
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align-items: heart; |
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}
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|
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.title { |
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shade: white; |
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font-size: 1rem; |
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text-align: heart; |
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}
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|
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.cursor { |
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place: absolute; |
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width: 20px; |
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top: 20px; |
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border-radius: 50%; |
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background-color: rgba(255, 255, 255, 0.5); |
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pointer-events: none; |
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remodel: translate(-50%, -50%); |
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z-index: 9999; |
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}
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.cursor-trail { |
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place: absolute; |
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border-radius: 50%; |
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pointer-events: none; |
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remodel: translate(-50%, -50%); |
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}
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Add JavaScript to see the magic
Let’s first get the cursor aspect from the HTML.
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const cursor = doc.querySelector(".cursor"); |
Subsequent, let’s outline a set of vibrant colours for the sparkles. You possibly can customise the colours as you want. Right here is the array containing the colours I’m working with.
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const colours = [ |
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"#FFD700", |
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"#FF8C00", |
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"#FF4500", |
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"#FB68EE", |
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"#FF69B4", |
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"#00CED1", |
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];
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The following step is to trace mouse actions on the web page and replace the place of our customized cursor based mostly on the mouse’s clientX
and clientY
positions.
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doc.addEventListener("mousemove", (e) => { |
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cursor.model.left = e.clientX + "px"; |
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cursor.model.high = e.clientY + "px"; |
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|
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});
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Each clientX
and clientY
are properties of a mouse in JavaScript. clientX
offers you the horizontal place of the mouse pointer relative to the viewport, whereas clientY offers you the vertical place of the mouse pointer relative to the viewport.
In different phrases, once you transfer your mouse on a webpage, clientX
and clientY
will exactly inform you the place of the mouse. These values are measured from the highest left nook of the present seen window.
Easy demonstration utilizing code
Simply to actually offer you an concept of what we’re doing, copy the next code:
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window.addEventListener('mousemove', (e) => { |
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console.log(`X: ${e.clientX}, Y: ${e.clientY}`); |
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});
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Should you paste this code in your browser’s console tab and transfer your mouse across the display, you will note the positions updating in real-time.



Create a Sparkle
A sparkle is solely a small spherical aspect that seems alongside the mouse path including a magical impact. To generate these sparkles, we are going to create a component for every sparkle, apply kinds and animations, and dynamically place them at random positions from the mouse place.
Create a operate referred to as createSparkle()
that may deal with the technology of every sparkle aspect.
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operate createSparkle(x, y) { |
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const sparkle = doc.createElement("div"); |
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sparkle.classList.add("cursor-trail"); |
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|
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}
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This div will act as a sparkle. To make sure every sparkle is exclusive by way of dimension, shade, and distance, we’ll use Math.random()
to assign random values to some properties.
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const shade = colours[Math.floor(Math.random() * colors.length)]; |
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const dimension = Math.random() * 15 + 5; |
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const angle = Math.random() * Math.PI * 2; |
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const distance = Math.random() * 50 + 10; |
Here’s a breakdown of every property:
shade
: a random shade picked from the colours arraydimension
: a random dimension between 5px and 20px to maintain the sparkles small in dimensiondistance
: That is the space of the flicker from the cursor placeangle
: The course by which the flicker will transfer
Apply the outlined properties as kinds.
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sparkle.model.backgroundColor = shade; |
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sparkle.model.boxShadow = `0 0 10px ${shade}`; |
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sparkle.model.width = `${dimension}px`; |
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sparkle.model.top = `${dimension}px`; |
We additionally have to place the flicker on the present mouse location to make sure every sparkle begins on the mouse’s place earlier than shifting outward.
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sparkle.model.left = `${x}px`; |
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sparkle.model.high = `${y}px`; |
Lastly, add the flicker to the web page.
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doc.physique.appendChild(sparkle); |
Animating the Sparkle
In CSS, animations are sometimes created utilizing keyframes. Keyframes enable us to outline how a component’s properties change over time. For example, to realize the impact wanted for our sparkles, we are going to animate two properties, primarily opacity
(for fading out) and tranform
(to make the flicker transfer away from the cursor place).
We are going to apply these keyframes utilizing the JavaScript net Animations API and the animation will appear to be this:
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sparkle.animate( |
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[
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{
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opacity: 1, |
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transform: "translate(-50%,-50%) scale(1)", |
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},
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{
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opacity: 0, |
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transform: `translate(calc(-50% + ${ |
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Math.cos(angle) * distance |
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}px), calc(-50% + ${Math.sin(angle) * distance}px)) scale(0)`, |
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},
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],
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|
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);
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Let’s break down the animation logic
Keyframes outline completely different states of an animation. In our case, now we have two states:
-
Preliminary state: The sparkles begins at
opacity: 1
(absolutely seen),translate (-50% ,-50%)
facilities the flicker precisely on the cursor place, andscale(1)
means the flicker is its authentic dimension. -
Last state: The glint fades out with
opacity:0
. Thetranslate(calc (...))
strikes the flicker from the middle by a calculated distance andscale (0)
shrinks it utterly.
Let’s add a length and an easing operate for a easy animation.
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operate createSparkle(x, y) { |
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const sparkle = doc.createElement("div"); |
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sparkle.classList.add("cursor-trail"); |
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|
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const shade = colours[Math.floor(Math.random() * colors.length)]; |
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const dimension = Math.random() * 15 + 5; |
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const angle = Math.random() * Math.PI * 2; |
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const distance = Math.random() * 50 + 10; |
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|
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sparkle.model.backgroundColor = shade; |
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sparkle.model.boxShadow = `0 0 10px ${shade}`; |
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sparkle.model.width = `${dimension}px`; |
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sparkle.model.top = `${dimension}px`; |
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sparkle.model.left = `${x}px`; |
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sparkle.model.high = `${y}px`; |
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doc.physique.appendChild(sparkle); |
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sparkle.animate( |
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[
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{
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opacity: 1, |
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transform: "translate(-50%,-50%) scale(1)", |
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},
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{
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opacity: 0, |
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transform: `translate(calc(-50% + ${ |
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Math.cos(angle) * distance |
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}px), calc(-50% + ${Math.sin(angle) * distance}px)) scale(0)`, |
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},
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],
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{
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length: 1000, |
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easing: "cubic-bezier(0.4, 0, 0.2, 1)", |
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fill: "forwards", |
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}
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);
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setTimeout(() => { |
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sparkle.take away(); |
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}, 1000); |
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}
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Here’s what every property does:
-
length:100
: runs the animation for one second -
easing: "cubic-bezier(0.4, 0, 0.2, 1)"
: Ensures easy motion -
fill: "forwards"
: ensures the sparkles fades out after the animation ends.
Take away the flicker aspect from the DOM after the animation is finished.
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setTimeout(() => { |
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sparkle.take away(); |
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}, 1000); |
The ultimate code for the createSparkle()
operate will appear to be this:
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operate createSparkle(x, y) { |
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const sparkle = doc.createElement("div"); |
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sparkle.classList.add("cursor-trail"); |
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|
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const shade = colours[Math.floor(Math.random() * colors.length)]; |
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const dimension = Math.random() * 15 + 5; |
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const angle = Math.random() * Math.PI * 2; |
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const distance = Math.random() * 50 + 10; |
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sparkle.model.backgroundColor = shade; |
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sparkle.model.boxShadow = `0 0 10px ${shade}`; |
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sparkle.model.width = `${dimension}px`; |
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sparkle.model.top = `${dimension}px`; |
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sparkle.model.left = `${x}px`; |
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sparkle.model.high = `${y}px`; |
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doc.physique.appendChild(sparkle); |
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sparkle.animate( |
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[
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{
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opacity: 1, |
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transform: "translate(-50%,-50%) scale(1)", |
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},
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{
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opacity: 0, |
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transform: `translate(calc(-50% + ${ |
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Math.cos(angle) * distance |
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}px), calc(-50% + ${Math.sin(angle) * distance}px)) scale(0)`, |
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},
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],
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{
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length: 1000, |
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easing: "cubic-bezier(0.4, 0, 0.2, 1)", |
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fill: "forwards", |
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}
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);
|
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setTimeout(() => { |
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sparkle.take away(); |
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}, 1000); |
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}
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Lastly, let’s allow contact occasions for cellular units. This may guarantee the flicker impact on cellular units work by monitoring the finger motion.
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doc.addEventListener( |
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"touchmove", |
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(e) => { |
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e.preventDefault(); |
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const contact = e.touches[0]; |
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cursor.model.left = contact.clientX + "px"; |
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cursor.model.high = contact.clientY + "px"; |
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createSparkle(contact.clientX, contact.clientY); |
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},
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{ passive: false } |
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);
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Finish consequence
Right here is the ultimate demo!
Conclusion
That’s it for our sparkle cursor. The perfect half about customized cursors is that the chances are countless. You possibly can experiment with completely different shapes, animations, photos, and even content material to create distinctive and memorable customized cursors. Take pleasure in!
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